The TERA Sorcerer class is defined as a ranged class dispatching enemies from a distance with powerful elemental based spells. I personally preferred using the Sorcerer over other classes as I enjoy ranged classes however I knew Sorcerers do not wear heavy armor to withstand powerful attacks. I learned this the hard way; I was unaware Sorcerers were capable of receiving heavy hits from simple, low level monsters. Of course, at the beginning I was able to do moderate damage focusing on monsters and mobs in my cross-hair but without proper defence and strategy, my Sorcerer was bested on the field. I came to a realization far too late my Sorcerer was under equipped even if I purchased the best gear for my level.
Researching for online game guides wasn’t easy. I asked one of my online friends for some input into the matter and they told me to check out this place called KillerGuides.com I never heard of the website before so I went to the website. The website ensured players who purchase the all access pass unlimited membership would be eligible to download the entire library of guides featured on KillerGuides.com Instead, I went head to their Tera Online category and read about the Sorcerer and what KillerGuides could offer me. The website claimed to help me get through the game with epic gear. Trying out my luck, I bought their Sorcerer guide for $29.99 USD.

KG SORCERER
Upon opening the PDF file, the Sorcerer manual was laid our beautifully with an illustrated cover. Aesthetics aside, the guide featured the equipment section I was looking for. Reading the equipment section, I had to think about my progress at the moment. I headed over to one of the chapters on how to make gold in TERA. The chapter was well written , explaining step by step methods for quick, easy gold acquisition under an hour. It was like a routine: wash, rinse and repeat. Following explicit instructions, I gave the guide a shot. Upon closer examination, the guide specifically told me exactly where to go and which monsters to defeat not for gold but for crafting materials, which are more valuable than gold. These were simple and effective methods even I didn’t think about.
Heading back to the chapter about equipment, the author instructed me to head over to a crafting studio. I won’t go into much detail about how to craft since the guide is only a single license use (I don’t want to get into trouble for sharing!) so players would need to scout for more information from the TERA Sorcerer Reference Manual yourself!
Bottom line is: why would you want to waste money on buying items and equipment when instead, you can craft them for much cheaper? Of course, as with any MMORPG, some crafting materials could be ridiculously expensive but think about it before you buy it. In accordance to the manual, you could read about each crafted item plus the stats it provided.
Should you buy the guide or should you buy the entire TERA guide collection to up your game? Through personal experience, KillerGuides.com has lived up to its reputation producing game guides which aid players. Personally, it helped me in more ways than one, in a sense, in the end result not only did I achieve level 60 in 7 days as promised, I obtained epic gear and other misc. items through crafting.


Fourth is a spell called Magma Bomb. This is your first core damage ability. You’ll need to familiarize yourself with the range at which this spell does damage. Because you will be using it a lot, and while it is easy to hit targets standing still with it in groups. While kiting and soloing, you will need to time it, and aim it properly so that it hits. Don’t worry though, the range on the skills damage is very forgiving, unlike some of the spells you get later on. One thing to note about this, is that you can glyph Magma Bomb to have a chance to reset it’s cool-down. This is an incredibly good glyph to get. I’ve had times where I was able to span Magma Bomb up to seven times in a row. Given that it is instant cast, it can get very bursty.

to use it. This skill will just cast by itself, and charge itself, and can be rather annoying. The way to fix this is to try and use this skill again, while it is auto-casting, or just re-log your character.
Your next skill is called Arcane Pulse. This is a great charge skill for PvE, be it doing AOE damage, or single target hitting of bands.This is your third hardest hitting spell when fully charged. Unfortunately, this is another spell that will not make the cut, when you get your play style revamp at Level 58, so I won’t go into much. I don’t recommend ever trying to charge this in PvP, as it is easily dodged, and you can’t move while charging it.
dialing long casts in front of you, as well as a long cool-down, so make sure you don’t miss. It’s a good idea to combo this spell with Time Gyre, to make sure it hits. Time Gyre doesn’t last long, but this sleep lasts a bit longer, and gives you the time to set-up a perfect kill combo in PvP. In PvE, this spell works with CC, or as an interrupt to the band.
Next up is Lightning Trap, a much more useful trap than the Painful Trap. This is an AOE stun. The stun is short, but it’s AOE, and great for PvP, as well as soloing while AOE grinding. You can drop this trap, for a large group of Mobs, and then when they are running into it, you can drop a Fire Blast on them. Or you can hide in it for PvP, and force enemies to engage into it. It has a long cast time though, so don’t use it too reactively.
Burning Breath is the 



reduction, otherwise you won’t be able to maintain this rotation. Even with Mana Infusion though, you’ll still constantly run short on manna, unless you have TERA Mystic babysitting you with Blue Balls. Don’t be afraid to throw in some Mana Siphons. Try to initiate a pull, with Mana Infusion already on yourself, before you start your first rotation, as well. This will help with your mana issues.